Decided to hit up the Epic Unreal challenge over at Polycount. Not really satisfied yet, so I'm going to romp through a few more levels before I head into SketchUp to start building things out for a final round.
My name is Josh Godin and I'm a lead concept artist working at a start-up game development studio. I'm always up for some good freelance, especially if it involves cybernetic puppies. You can reach me at joshgodin [at] gmail.com.